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Advanced [show]


Diggory Mori, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a worn and beaten armor. His chestnut hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Diggory Mori, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Drogo Asheton, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with grey slacks. His golden hair and beard is wavy and long. His green eyes peer out from beneath his Stetson brown hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: He was raised in a forest tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Bonds: Nature, Military, Adventurer, Slave. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Asheton, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold dragon comb with red garnet eye (600 gp). Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Trey Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: Trey was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Bonds: Attractive, Military, Family, Adventurer, In love. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Trey Bentham, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Moonstone (80 gp). Moss agate (5 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs


Bertram Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Ideals: Passionate. Flaws: Impulsive, Addict. Bonds: Poor, In love. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Bertram Cumberbatch, Male Human Sorcerer 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 400 gp. Hematite (13 gp). Violet garnet (900 gp).


Social Check DCs


Solomon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long white hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Adventurer in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Solomon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Job, Rich. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Solomon Winterbourne, Male Human Paladin 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Freshwater pearl (4 gp). Peridot (50 gp). Black opal (1500 gp). Amethyst (120 gp).


Social Check DCs

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