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NPC Generator

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Advanced [show]


Jocelyn Blakeley, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Shepherd, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Jocelyn Blakeley, Male Human Aristocrat 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 7 (-2)14 (+2)
Skills Medicine +1, Stealth +6
Senses Passive Perception 8
Languages Common, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Rich, Slave. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Wentworth, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Tourmaline (140 gp). Red garnet (140 gp).


Social Check DCs


William Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His tied-back hair is black. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Marshal, William learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a stableman again

Ideals: Artistic, Professionalism. Flaws: Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

William Bradshaw, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2100 sp.


Social Check DCs


Lewis Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He sports brown clothing, slightly heavier than average wear. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to be a baker again

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Military, Job. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Warwick, Male Human Adept 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Chester, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is typically in his Courier uniform. His black hair is singed and shortened. His eyes are brown and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Balimaar Chester, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs

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