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Anthony Read, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of his god on his torso, and he perpetually has his crossbow ready. His silver hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Shoemaker, who enjoyed hunting, Anthony was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and he would like to get married and retire

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Has a crush, Nature. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Read, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp.


Social Check DCs


Adelard Hackney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear green tank tops with blue pants, and is pretty ugly. He has styled his black hair well, parting it to the right. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised in a plains tribe. His childhood dream was to be a Mortician, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Adelard Hackney, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Beckwith, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and dresses in black turtlenecks beneath a white coat with tan slacks. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Farmer and was forced into it by his family.

Flaws: Shy, Fearful. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Beckwith, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 4 (-3)9 (-1)
Skills Arcana +4, Survival -1
Senses Passive Perception 7
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Eastoft, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting brown shirt and pants, and is pretty ugly. His white hair is lengthy. His eyes are likewise hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: Bertram was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He struck the Blacksmith job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Eastoft, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)18 (+4)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 60 pp. Blue quartz (13 gp). Tourmaline (140 gp). 1 Minor magic item.


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His blonde hair is lengthy. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Religious. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Wesley, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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