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Advanced [show]


Raymond Bradly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He typically wears black cloth garments or leather armor. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Bricklayer, Raymond learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Addict. Bonds: Job, In love, Rich. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Raymond Bradly, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Don Barney, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He has brown hair. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Don Barney, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Athletics +0, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy red beard and wild red hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Randal will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert. Flaws: Impulsive. Bonds: Attractive. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Randal Branson, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Godfrey Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and chestnut. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast plains. A freak accident while working with his Tailor father left him crippled. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature, Family. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Godfrey Spaulding, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (900 gp). Cloth of gold vestments (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item.


Social Check DCs


Aldous Gentry, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has shaved his head bald. His eyes are amber and catlike.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Has a crush, Job, Enemies. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Aldous Gentry, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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