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NPC Generator

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Advanced [show]


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has auburn hair. His gray unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a forest tribe. Cursed with unlife at a very young age, Wymar has worked very hard to control his curse. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Nature. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Snape, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Goblin, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30 pp. Golden pearl (150 gp). Azurite (6 gp). Star rose quartz (50 gp).


Social Check DCs


Nicholas Vance, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy black hair. His green eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.

Motivation: He is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Nicholas Vance, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Bloodstone (30 gp). Deep blue spinel (600 gp). Iolite (30 gp). Carnelian (30 gp). 1 Minor magic item.


Social Check DCs


Gerald Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy black suit. His auburn hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: Gerald was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Barrister

Voice: German accent

Attributes [hide]

Gerald Hampton, Male Human Cleric 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 400 gp.


Social Check DCs


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He is portly but not overly obese. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Nature. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Kyle Sherwood, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Raymond Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a morningstar on his belt. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes are violet and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Forgetful. Bonds: Immigrant, Rich. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Atherton, Male Human Commoner 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 8 (-1)10 (+0) 17 (+3)14 (+2)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +5

Possessions: 800 gp. 1 Full Plate.


Social Check DCs

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