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NPC Generator

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Advanced [show]


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. He has styled his white hair well, parting it to the right. His eyes are a pleasant hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Butcher, who enjoyed hunting, Chad was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Poor, Nature. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Chad Sherwood, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 7 (-2)8 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Anthony Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Milton, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Geoffrey Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His head has been shaved. His eyes are blue and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.

Ideals: Fighting, Artistic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Davenport, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 18 (+4)16 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Star ruby (500 gp). 1 Minor magic item.


Social Check DCs


Lewis Denholm, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Banker business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Religious, Job, Rich, Debt. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Denholm, Male Human Warrior 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. He has white hair. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Brewer. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Mundane. Bonds: Attractive, Job, Enemies, Religious. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

John Payton, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 2 Antitoxin.


Social Check DCs

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