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NPC Generator

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Advanced [show]


Patrick Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy golden hair. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Joker, Gifted, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Patrick Hale, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. White pearl (130 gp). Onyx (40 gp).


Social Check DCs


Trym Rutland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear black pants and tee shirts. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Interpreter, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and sabotage a competitor

Flaws: Emotional, Hedonist, Mundane. Bonds: Rich, Job. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Rutland, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a broad hat upon his head, and he perpetually has his halberd ready. He sports a long golden beard, and similarly colored long hair. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Rich, Military. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Ainsley, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 18 (+4)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 14
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Ashley, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Dustin Ashley, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp. Jasper (40 gp).


Social Check DCs


Gomory Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Disease, Shy. Bonds: Family, Immigrant, Religious. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Stapleton, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Blue quartz (9 gp). Red garnet (60 gp).


Social Check DCs

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