Shane Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 15 years.
Motivation: To reunite with his absent father; and he desires power and/or immortality
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Job, Family. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Blue sapphire (600 gp). Freshwater pearl (14 gp).
Cory Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a violet and green handkerchief worn on his right side. He has shaved his head bald. His blue unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Cory was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Persistence. Flaws: Disease, Greedy. Bonds: Immigrant, Rich, Attractive. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp.
Theobald Clare, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His hair is black and curly. His hazel eyes peer out from beneath his small green hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Spy in town.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spy.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Attractive, Job, Military. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
John Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: John was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Family. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp.
Henry Walcott, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears skinny pants and wears a white and red robe with the hood down. He has a hunchback. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: To be a Actor again.
Flaws: Ugly, Hedonist, Disease, Insomniac. Bonds: Job. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Alexandrite (500 gp). Violet garnet (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!