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NPC Generator

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Advanced [show]


Hunter Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his red hair in a pixie cut. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Ashley, Male Human Warrior 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Ainsley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Antagonistic, Impulsive, Mundane. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Diggory Ainsley, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Ashley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with broad hat. His golden hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with poetry.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Guy's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic, Mundane. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Guy Ashley, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 35000 sp. Blue quartz (14 gp). Amber (80 gp). 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Clerebold Washington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man dresses in white turtlenecks beneath a violet coat with black slacks. He keeps his black hair in a pixie cut. His eyes are a pleasant hazel.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Flaws: Impulsive, Depressed. Bonds: Adventurer, Poor, Religious. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Washington, Male Human Bard 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp.


Social Check DCs


John Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of goblins once and for all.

History: He got into the Painter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Job, Debt. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

John Barlow, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 700 sp. Citrine (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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