Wymar Myerscough, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Carpenter does. He wears a broad hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Carpenter, Wymar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He now owns his own business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Tourmaline (110 gp). Malachite (9 gp). Moonstone (60 gp).
Hunter Myerscough, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears baggy brown pantaloons and a grey scarf. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Just what you see.
Guy Middleton, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man wears a robe, a symbol of death around his neck, and a longbow on his belt. His hair is long and white with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Passionate, Pacifist. Flaws: Addict. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Hubert Everly, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a tight fitting tan shirt and pants. His left leg appears badly burned and disfigured. He has wavy blonde hair. His amber eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 10th year, his parents were killed by a drow raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.
Motivation: Revenge.
Flaws: Shy, Addict, Mundane. Bonds: Enemies. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Azurite (14 gp).
Tim Alston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a yellow costume with the symbols of the four houses of cards on his torso. His red hair is cut short. He has a tattooed face.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Entrepeneur. Flaws: Insane, Hedonist, Mundane. Bonds: In love. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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