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Advanced [show]


Theodoric Wakefield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears black cloth garments or leather armor. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the west his family was never financially stable. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Enemies, Poor, Family. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Theodoric Wakefield, Male Human Sorcerer 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 12 (+1)6 (-2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 15000 cp. Silver comb with moonstones (400 gp).


Social Check DCs


Hubert Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, blue, dusty cloak. He has moderate length black hair. His eyes are green and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Lazy, PTSD. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Eastaughffe, Male Human Expert 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Trym Westcott, Male Human Paladin 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Solomon Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting green shirt and pants. His wide-brimmed hat is riddled with cuts and holes. His brown eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Scribe in town.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Mentor, Rich, Enemies. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Solomon Wharton, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp.


Social Check DCs


John Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a red deerstalker hat and red clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

John Byron, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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