Gilbert Barton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His long auburn hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Jet (60 gp).
Drogo Snowdon, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Carpenter does. His golden hair is braided into rings. He has gleaming, smiling gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Miner profession.
History: Gifted from a young age, Drogo studied abroad. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 30 pp. 1 Masterwork Common Melee.
Gunter Wade, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is unkempt and raggedy. His eyes are likewise brown.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 13000 cp.
Shane Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears just a red suit. He has a slight overbite and is overall scrawny. He wears his golden hair down. His eyes, though not visible through his cowl, are violet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Shane was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Miner for hire.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon.
Charles Bing, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His deerstalker hat is riddled with cuts and holes. He has green eyes and a white hat with a grey feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Justice. Flaws: Ugly, Terse. Bonds: Rich, Immigrant. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
