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NPC Generator

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Advanced [show]


Solomon Davenport, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Stableman. His broad hat is riddled with cuts and holes. His eyes are a pleasant green.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Solomon was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and he's attracted to the pc

Flaws: Ugly. Bonds: Job, Has a crush, Family, Rich. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Solomon Davenport, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Diggory Ramsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long black hair kept up in a rat tail. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: He was born at the edge of vast mountains. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Professionalism. Bonds: Poor, Nature, Religious. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Diggory Ramsay, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)8 (-1) 14 (+2)17 (+3)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Conrad Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Healer, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Shy, Racist. Bonds: Poor. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Conrad Braxton, Male Human Bard 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 80 pp.


Social Check DCs


Adam Garfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his yellow robe and has his hammer always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. He has several tiny emerald earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Adam's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and a strong sense of loyalty to human people

Flaws: Racist, Depressed, Antagonistic. Bonds: Rich, Military. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Adam Garfield, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 5 (-3)15 (+2)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 18000 cp. Star rose quartz (40 gp). Rhodochrosite (9 gp). Sardonyx (40 gp).


Social Check DCs


Charles Roscoe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear pastel tank tops with white pants, and is pretty ugly. His blonde hair is still thick. His face is scarred and worn.

Personality: Eccentric and domineering, Charles will drive conversation. He is harsh and unforgiving.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Greedy. Bonds: Adventurer. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Charles Roscoe, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 800 gp.


Social Check DCs

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