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NPC Generator

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Advanced [show]


Thomas Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Shipwright. His hair is long and golden with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: Thomas was raised in a hard working conservative environment. A gifted student he started as a Fortune-teller, but he got bored and became a Shipwright. He has drifted from career to career and currently works as a Shipwright.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Artistic. Bonds: Job, Immigrant, Attractive. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Thomas Yorke, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym Harley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Animal Trainer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Animal Trainer.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Harley, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 3000 sp.


Social Check DCs


Guy Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Spice Merchant. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: The child of a Banker, who enjoyed hunting, Guy was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Banker again; and wants to work out more often

Ideals: Athletic. Flaws: Selfish, Addict. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Guy Hallewell, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)4 (-3) 13 (+1)8 (-1)
Skills Arcana +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp. Silver pearl (160 gp). Rock crystal (50 gp). Black star sapphire (1500 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His auburn hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Cory Gentry, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 8 (-1)18 (+4)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Trey Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With a patchy white beard and wild white hair. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Trey never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Mentor, In love. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Trey Rutland, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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