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NPC Generator

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Advanced [show]


Clerebold Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy black hair. His amber eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: He was raised in a island tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Clerebold Churchill, Male Human Adept 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 18 (+4)11 (+0)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Ralf Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his warhammer. Beneath his clothing is a huge mess of scar tissue. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered painting. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Ralf Barclay, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a white and yellow handkerchief worn on his right side, and is pretty ugly. His silver hair is smooth and relatively long. His amber eyes dart from person to person.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Raymond was raised in a hard working conservative environment. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Bricklayer.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and someone believes him a fraud

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Job, Military, Enemies. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Raymond Brandon, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Fidget, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: Seeks redemption.

Ideals: Pacifist, Artistic. Bonds: Poor, Immigrant, Mentor. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Thomas Fidget, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.


Social Check DCs


Kyle Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and a strong sense of loyalty to human people

Flaws: Racist, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Kyle Weld, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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