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Advanced [show]


Anselm Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane, Depressed. Bonds: In love, Job. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Anselm Shelly, Male Human Rogue 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Golden pearl (140 gp). Rich purple corundum (1300 gp). Moss agate (8 gp).


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. He has a moderate pudge and is not very fit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Insane. Bonds: Military, Adventurer, Slave. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Lindsey, Male Human Ranger 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Wheatley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His gray unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the south. In his 12th year, his parents were killed by a illithids raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Gilbert Wheatley, Male Human Aristocrat 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 37000 sp.


Social Check DCs


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his morningstar. He has done his best to style his auburn hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gunter was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Gunter Burton, Male Human Adept 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)6 (-2)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Conrad Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Conrad Whitby, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)17 (+3) 17 (+3)8 (-1)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Giant, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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