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NPC Generator

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Advanced [show]


Alexandre Stansfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a club. His blonde hair is thinning but still full. He has green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Alexandre and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alexandre discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alexandre fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Alexandre Stansfield, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2300 sp.


Social Check DCs


Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. His skin is fair and his fingers are delicate and long. His hair is red and very short. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Impeccable, Artistic. Flaws: Antagonistic, Insomniac. Bonds: Religious. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Bertram Enfield, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)6 (-2) 11 (+0)16 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a grey hat with a pastel feather.

Personality: This man loves writing and to teach people writing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Rich. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Drogo Kent, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (400 gp).


Social Check DCs


Reynard Tatum, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown trousers with red and white striped suspenders. He wears various colorful collared shirts. His long blonde hair reaches down to his waist. He has green eyes and a brown hat with a red feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: To be a Bowyer again; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Logical. Bonds: Attractive, Rich, Nature, Job. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Reynard Tatum, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. He has a moderate pudge and is not very fit. His moppish white hair is in a traditional bowl cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Opinionated. Bonds: Job, Attractive, Immigrant. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Lewis Everly, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Black opal (1200 gp). Golden yellow topaz (400 gp).


Social Check DCs

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