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Advanced [show]


Conrad Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He carries a battered greataxe and tarnished quarterstaff as well. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of giants once and for all.

History: Conrad was raised in a hard working conservative environment. His childhood dream was to be a Stableman, but he was a colossal failure. He has achieved small success as a Healer.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Enemies, Job. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Sharps, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1400 sp. Old masterpiece painting (700 gp). Solid gold idol (600 gp).


Social Check DCs


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and carries monstrous two handed axes. He wears his red hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Adam was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Family, Job. Occupation: Performer

Voice: Stutters

Attributes [hide]

Adam Carlyle, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Carnelian (20 gp). Violet garnet (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His skin is flawless and his green eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Enemies, Mentor. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Enfield, Male Human Bard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 17 (+3)10 (+0)
Skills Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Golden yellow topaz (1200 gp).


Social Check DCs


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His white hair is unkempt and raggedy. His eyes are amber and beady.

Personality: A skeptical and narcissistic man, Cory's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. During his travels, Cory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Cory Birkenhead, Male Human Bard 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1400 gp. Rhodochrosite (4 gp).


Social Check DCs


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is knotted and matted. His eyes are brown and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Armorer and found it very stressful. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Family. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Hugh Kendal, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Freshwater pearl (6 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs

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