Gunter Blankley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears red cloth garments or leather armor. He is bald on top and has large brown tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a mountains tribe. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Shipwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Moss agate (9 gp).
Randal Rutherford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His tied-back hair is chestnut. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Randal studied abroad. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Rhodochrosite (13 gp). Peridot (70 gp). White pearl (70 gp). Star ruby (1100 gp).
Don Tatum, Male Human [Permalink]
Personal [hide]
Description: This western man wears just a blue suit. His clothes are grease stained in places. He has no hair. His ears are large.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: The child of western immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: Revenge; and expand his business
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Breastplate. 1 Banded mail.
Guy Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered tan stockings. He has a moderate pudge and is not very fit. His hair is red, silky, and of moderate length. His gray eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur. Bonds: Attractive, Religious, Military, Debt. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Reynard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He typically wears blue cloth garments or leather armor. He has a small bristly mustache and wavy black hair. This blue eyed easterner is not easily forgotten.
Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Assassin and was forced into it by his family.
Ideals: Impeccable. Bonds: Family, Military, Mentor. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp.
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