Gerald Wade, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to hide his balding. He is baby faced.
Personality: His tongue was cut out and he uses sign language. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich northern family. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his daughter.
Ideals: Athletic. Flaws: Disease. Bonds: Family, Rich, Job. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A roughly beaten golden orb (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Shane Blythe, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. His hair is golden, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.
Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.
History: Shane was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable, Persistence. Flaws: Selfish. Bonds: Poor, Attractive, Job. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Deep blue spinel (600 gp). Black star sapphire (500 gp). Onyx (40 gp). Smoky quartz (40 gp). 1 Half-Plate.
Nicholas Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is renowned for his bright red suits and hats. He has silver hair. He has several tiny aquamarine earrings on each ear.
Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.
History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he has money and likes to spend it
Ideals: Extrovert, Artistic. Bonds: Rich, Attractive, Nature, Family. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Black pearl (1200 gp). Red-brown spinel (90 gp).
Jocelyn Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair down. He is very pretty but has cold, dead eyes.
Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Impeccable, Professionalism. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.
Drogo Badger, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man is dressed in earthy colors with a black and blue handkerchief worn on his left side. His chestnut hair and beard is wavy and long. He has violet eyes.
Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Drogo was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.
Motivation: His religion dominates his actions; and to unite with his brother
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Family, Religious. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!