Gilbert Pinkerton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his yellow robe and has his greatsword always slung over his shoulder. His white hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilbert took refuge in the large cave and found the beat up greatsword and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Justice. Bonds: Immigrant, Has a crush, Poor, Nature. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp. Azurite (8 gp). Lapis lazuli (8 gp). Freshwater pearl (8 gp). 1 Half-Plate. 1 Half-Plate.
Justin Wedgwood, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Seamstress. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.
History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Optimist. Bonds: Job, Attractive, Adventurer, Poor. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Red-brown spinel (160 gp). Amber (160 gp).
Gilbert Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He carries a battered quarterstaff and tarnished nunchaku as well. With a patchy blonde beard and wild blonde hair. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is a Deep Scion in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Denholm, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears black trousers with brown and black striped suspenders. He wears various colorful collared shirts. With bright chestnut hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: Diggory was born the youngest of three triplets. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Shy, Addict. Bonds: Family. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. White pearl (70 gp). Onyx (30 gp).
Trey York, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. He carries with him a set of warhammers on his belt, each one with a sapphire on the hilt. His chestnut hair is braided into rings. He has blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Gifted, Artistic. Bonds: Immigrant, In love. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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