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NPC Generator

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Advanced [show]


Adam Darlington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a grey vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by beers. He keeps his long red hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He uses divination through singing.

History: Adam was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Adam Darlington, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Bernard Merton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Sailor does. His white hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To settle down with his crush.

Flaws: Secretive. Bonds: Job, Has a crush, Poor. Occupation: Sailor

Voice: American accent

Attributes [hide]

Bernard Merton, Male Human Expert 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)7 (-2) 11 (+0)18 (+4)
Skills Deception +6, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. He wears his blonde hair up in a very large beehive style do. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dean was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and wants his loneliness to end

Ideals: Entrepeneur, Persistence, Logical. Bonds: Has a crush, Attractive. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Dean Eastoft, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy. His eyes are likewise hazel.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Odo Morton, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 9 (-1)9 (-1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Compton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a blue and red handkerchief worn on his left side. With a patchy silver beard and wild silver hair. He has a tattooed face.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Bertram studied abroad. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by giants. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is wracked by social anxiety; and someone believes him a fraud

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Enemies, Slave. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Bertram Compton, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: Just what you see.


Social Check DCs

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