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NPC Generator

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Advanced [show]


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a fancy white suit. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Carpenter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Kendall, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 6 (-2)6 (-2)
Skills Investigation +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 2 Thunderstones. 2 Antitoxin.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He keeps his red hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's looking for his big break.

Flaws: Secretive, Antagonistic. Bonds: Poor, Slave, Adventurer. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Anderton, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 30000 cp. Iolite (40 gp). Hematite (12 gp). Jet (60 gp). Rich purple corundum (1300 gp).


Social Check DCs


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His hair is blonde, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Entrepeneur. Flaws: Depressed, Shy. Bonds: Attractive. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Atherton, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 3 Tanglefoot bags. 2 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He wears a colorful flower in his golden hair. His blue eyes dart from person to person.

Personality: Calm and collected, he is a well trained Animal Trainer. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Simon Woods, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Body Guard. He has a long red beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Gifted. Bonds: Job, Rich, Nature, Has a crush. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Tyndall, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp. Iolite (40 gp).


Social Check DCs

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