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Advanced [show]


Everard Northcott, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His hair, while still mostly white, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Everard has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Northcott, Male Human Cleric 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Trym Nibley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a blue and black robe with the hood down, he is not a threatening figure. His brown hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he would like to get married and retire

Bonds: Attractive, Has a crush, Adventurer, Nature, Family. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Nibley, Male Human Sorcerer 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp. Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Middleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears tight fighting clothing, which leaves very little to the imagination. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: Robert was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Middleton, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. Deep blue spinel (1100 gp). 1 Simple lock.


Social Check DCs


Dean Cooper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dark leathers with embroidery. His red hair is greasy and uncared for. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Dean reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Dean Cooper, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blonde hair reaches down to his waist. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption.

Ideals: Fighting, Athletic, Disciplined. Flaws: Impulsive. Bonds: Poor. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Trym Vance, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +1, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +6

Possessions: 30000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (200 gp). 1 Magnifying glass. 1 Hourglass. 1 Magnifying glass. 1 Disguise kit.


Social Check DCs

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