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NPC Generator

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Advanced [show]


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with tan stripes complete with hood. He is physically well-built. His tied-back hair is golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the east, but his parents moved at a very young age to the west. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and to get a good night's sleep

Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Family, Immigrant. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Gomory Winthrop, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. Red-brown spinel (160 gp). Aquamarine (500 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Manfred Hallewell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His black hair is heavily combed to the left. He has brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Manfred Hallewell, Male Human Warrior 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Guy Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown armored body suit, with a simple grey line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Weaver business at a young age. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Impulsive. Bonds: Slave, Job. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Guy Marlee, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)7 (-2) 14 (+2)8 (-1)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dean Colby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and golden. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dean was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Dean Colby, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 6 (-2)10 (+0)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Azurite (5 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Colton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man is wearing a long, black, dusty cloak. He has done his best to style his silver hair to look like a famous performer. His eyes are a pleasant gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: Gunter was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Colton, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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