Guy Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow wide-brimmed hat and yellow clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in the north, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg
Flaws: Racist. Bonds: Enemies, Family, Immigrant, Job. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Solomon Clare, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with black colored cloaks and clothing. His red hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Solomon studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barkeep like his father before him.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Poor, Attractive, Job, Religious. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 pp. Chalcedony (40 gp). Rhodochrosite (6 gp). Blue star sapphire (1000 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
Dustin Nash, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a yellow cloak and cross-gartered violet stockings. His brown hair is smooth and relatively long. His ears are large.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane, Racist. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Dustin Langley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of strength on his torso. He has a slight overbite and is overall scrawny. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the north. He is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge
Ideals: Pacifist, Gifted, Justice. Bonds: Mentor, Enemies. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp.
Henry Shelly, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in black turtlenecks beneath a violet coat with red slacks. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Logical. Flaws: Ugly, Impulsive. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 300 gp. Moonstone (60 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.
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