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NPC Generator

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Manfred Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them

History: The child of a Interpreter, who enjoyed hunting, Manfred was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Greedy, Shy. Bonds: Rich, Nature. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Manfred Beitz, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a simple brown robe with grey stripes complete with hood. He wears his silver hair up. His eyes are a pleasant gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of northern immigrants he idolized his mother. Norman was born on a far northern desert where he grew up under the tutelage of his mother, an expert Tanner. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Flaws: Impulsive, Addict, Depressed. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Norman Cholmondeley, Male Human Druid 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 9 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 5 (-3)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +7, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears baggy brown pantaloons and a grey scarf. His moppish silver hair is in a traditional bowl cut. This brown eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Balimaar was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Balimaar Stanton, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Nature +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Ralf Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large silver tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Ralf Ogden, Male Human Sorcerer 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 700 gp. Peridot (20 gp). Chrysoberyl (40 gp). Violet garnet (1000 gp). Rich purple corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Frederick Carlisle, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and very much looks the part of a Shoemaker. His skin is also unnaturally pale. His long auburn hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Poor. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Frederick Carlisle, Male Human Adept 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Amber (50 gp). Alexandrite (200 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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