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Advanced [show]


Solomon Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His hair is short and silver. His eyes are violet and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Shy, Insane, Racist. Bonds: Adventurer, Job. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Atherton, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Smoky quartz (40 gp). Violet garnet (700 gp). Aquamarine (700 gp). 2 Thunderstones.


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is well dressed, constantly wearing a green suit, tan shirt, and blue tie. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: Henry was born the youngest of three triplets. A gifted student he started as a Hunter, but he got bored and became a Priest. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Hunter again.

Ideals: Artistic. Bonds: Has a crush, Family, Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Henry Davenport, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 17 (+3)6 (-2)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Thomas Hadley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a lot of dark rich colors, with gold accents. His golden hair is lengthy. He has a dull look in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a crush on the local dyer

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Thomas Hadley, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Aquamarine (500 gp). Jasper (50 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Arnold Hackney, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tan vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy auburn hair. His gray unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Bounty Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Hedonist. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Arnold Hackney, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)18 (+4) 10 (+0)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp.


Social Check DCs


Hubert Kenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with a lost civilization.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hubert's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Hubert Kenley, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2800 sp. 1 Masterwork Common Melee.


Social Check DCs

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