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NPC Generator

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Advanced [show]


Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His white hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Jeweler business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his brother; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Hedonist. Bonds: Job, Adventurer, Family. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Ernest Blankley, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +1, Athletics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 8000 sp. Hematite (9 gp). 1 Crowbar. 1 Spyglass. 1 Superior lock.


Social Check DCs


Hunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. He has brown eyes and a white hat with a green feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: To be a Blacksmith again; and he has money and likes to spend it

Ideals: Professionalism, Logical. Flaws: Disease. Bonds: Rich, Job. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Hunter Wentworth, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)7 (-2) 8 (-1)9 (-1)
Skills Insight +1, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Robert Fidget, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is generally shirtless and showing off his tattooed chest. He has styled his red hair well, parting it to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.

History: The child of western immigrants he idolized his father. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Robert's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He wants revenge against orcs; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Robert Fidget, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 21000 cp. 1 Masterwork Heavy steel shield. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Shane York, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He feeds upon the attention of others.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Flaws: Insane. Bonds: Poor, Guardian, Attractive. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Shane York, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair is silver, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Shy, Selfish. Bonds: Attractive, Immigrant, Job, Guardian. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Tim Morton, Male Human Rogue 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)7 (-2) 15 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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