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NPC Generator

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Advanced [show]


Anselm Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with black socks and a vest with buckled shoes. He is physically well-built. His auburn hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to protect his home

Ideals: Professionalism. Bonds: Job, Religious, Rich, Guardian. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Anselm Carlton, Male Human Monk 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Richard Rylan, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He keeps his auburn hair in a flapper bob. His face is scarred and worn.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Junk Dealer in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Junk Dealer.

Motivation: Someone believes him a fraud; and he is greedy

Flaws: Ugly. Bonds: Job, Rich, Mentor, Enemies. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Richard Rylan, Male Human Rogue 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Stealth +1, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1

Possessions: Golden yellow topaz (900 gp). Black pearl (900 gp).


Social Check DCs


Charles Rowley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Charles studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Artistic, Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Charles Rowley, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Ralf Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries with him a set of shields on his belt, each one with a jet on the hilt. His red hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ralf was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Ralf Coombs, Male Human Wizard 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 100 gp. Smoky quartz (80 gp). Red-brown spinel (80 gp). Obsidian (16 gp). Fire opal (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan deerstalker hat and tan clothes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Bounty Hunter, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his dancing dream.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Poor, Enemies. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Shane Hadley, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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