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NPC Generator

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Advanced [show]


Justin Addington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown armored body suit, with a simple white line shooting up and back down. His red hair is smooth and relatively long. His green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Justin Addington, Male Human Bard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Charles Browning, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his flail always slung over his shoulder. He carries a battered trident and tarnished flail as well. His black hair is matted, messy, and big. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Charles Browning, Male Human Aristocrat 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Lewis Paxton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Immigrant, Slave. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Lewis Paxton, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a black armored body suit, with a simple violet line shooting up and back down. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He struck the Mayor job and began his own company from there.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Conrad Lindsay, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Manfred Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Manfred Cornish, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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