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Advanced [show]


Thomas Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear tan pants and tee shirts. He wears a top hat to cover his moderate length red hair. His eyes are hazel and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Thomas Heiser, Male Human Warlock 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 9 (-1)13 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Aquamarine (1300 gp). Coral (80 gp). Carnelian (50 gp). Iolite (50 gp).


Social Check DCs


Ralf Trollope, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a tan poncho over his likewise colored trousers and shirt. His auburn hair is lengthy. His hazel eyes peer out from beneath his deerstalker tan hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of southern immigrants he idolized his mother. A gifted student he started as a Seamstress, but he got bored and became a Marshal. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Bonds: Poor, Family, Immigrant, Job. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Ralf Trollope, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp. 1 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Frederick Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Painter. He has silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. A few years later when the south was not economically sound they moved to his current location. He became a Painter soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Military, Immigrant. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Frederick Ogden, Male Human Aristocrat 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: Deep blue spinel (200 gp). Deep green spinel (150 gp). Chrysoprase (60 gp).


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his trident ready. He wears his auburn hair up in a very large beehive style do. His eyes are blue.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east his family was never financially stable. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Poor. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Dudley, Male Human Expert 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Athletics +2, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he is dressed in a clean white cloak covering his clean studded leather. His white hair is lengthy. His eyes are likewise violet. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of southern immigrants he idolized his father. Cursed with lycanthropy at a very young age, Gerard has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Immigrant. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Gerard Tatum, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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