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NPC Generator

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Advanced [show]


Shane Morton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long golden beard, and similarly colored long hair. He has green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Shipwright in town.

History: He was born in a small mountains village. His childhood dream was to be a Interpreter, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Job, Nature, Religious. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Shane Morton, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Aldous Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist, Justice. Bonds: Nature, Family, Job. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Aldous Dayton, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 5 (-3)9 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 7
Languages Common, Sylvan, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 17000 cp.


Social Check DCs


Hubert Bentley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His golden hair has been sun bleached extensively. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Ploughman profession.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: To protect his home; and doesn't want to be a architect and was forced into it by his family

Flaws: Addict, Impulsive. Bonds: Job, Mentor, Family, Guardian. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Bentley, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 60 pp. Old masterpiece painting (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Richard Middleton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tattered old clothes, marred by beers. His blonde hair is cut jaggedly and amateurishly. His eyes are amber.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic, Disease, PTSD. Bonds: Adventurer. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Richard Middleton, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Magnifying glass.


Social Check DCs


Solomon Willoughby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing colorful clothing, dressed as a Hunter, marred by chocolates. His golden hair is kept up in a ponytail inside a small hat. His eyes are brown and beady.

Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Ugly, Depressed. Bonds: Rich, Slave, Enemies, Has a crush. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Solomon Willoughby, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)18 (+4) 13 (+1)9 (-1)
Skills History +7, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs

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