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Advanced [show]


Solomon Thorpe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Impulsive, Insane. Bonds: Family, Slave. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Solomon Thorpe, Male Human Warrior 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 3 (-4)16 (+3)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 6
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hunter York, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt, and carries lances. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: Born to a Detective, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter York, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. Moonstone (30 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Godfrey Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. He has a black handlebar mustache and slicked back black hair. His fierce hazel eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the west. He is an amazing painter.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Mayor for hire.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and find a way to reverse the transformation of his sister

Ideals: Pacifist, Gifted. Bonds: Family, Job. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Godfrey Whitby, Male Human Adept 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 17 (+3)8 (-1)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 900 gp. Azurite (8 gp).


Social Check DCs


Justin Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a simple white robe with pastel stripes complete with hood. He has a blonde handlebar mustache and slicked back blonde hair. He has a dull look in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and money/treasure

Ideals: Artistic, Logical. Flaws: Depressed, Impulsive. Bonds: Rich. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Justin Windsor, Male Human Sorcerer 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a flail. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes peer out from beneath his wide-brimmed tan hat.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: John hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered east to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he's in love

Flaws: Shy, PTSD. Bonds: Attractive, Rich, Enemies, Has a crush. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

John Heiser, Male Human Barbarian 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)18 (+4) 17 (+3)9 (-1)
Skills Acrobatics +4, Religion +7
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +7

Possessions: 300 gp. Eye agate (12 gp). Jade (110 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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