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NPC Generator

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Advanced [show]


Peter Allerton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his blonde hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Religious. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Peter Allerton, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is tall, broad shouldered and powerfully built. His auburn hair, when down, is lengthy. His eyes are violet and beady.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and to be a merchant again

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Manfred Axton, Male Human Warlock 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 18 (+4)12 (+1)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: John lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Family. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

John Wellington, Male Human Bard 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1100 gp. Banded agate (4 gp). Jade (120 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don York, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky yellow painted plate armor. His long silver hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Don was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father

Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Job, Family. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Don York, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear green clothing when he does not wear armor. With bright red hair and a scraggly beard. His eyes are brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Richard was raised in a hard working conservative environment. His childhood dream was to be a Blacksmith, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Richard Wallace, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 5000 cp. Iolite (70 gp).


Social Check DCs

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