Trym Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear tan pants and tee shirts. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling green eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Athletic, Fighting. Flaws: Shy, Lazy, Racist. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp.
Miles Hayes, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his black hair well, parting it to the left. His gray unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Farmer father left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army
Flaws: Disease, Insane, Fearful. Bonds: Poor, Military. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Thomas Westcott, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear grey tank tops with tan pants. His hair is white and curly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the west to a Navigator, Thomas learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: To settle down with his crush; and further expansion of business
Ideals: Athletic, Artistic, Fighting. Bonds: Has a crush, Job. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 43000 sp.
Diggory Woods, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears an entirely black suit with green socks and a vest with buckled shoes. With bright golden hair and a scraggly beard. His eyes are green and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a poor family in the city he treasured whatever gifts he got. When Diggory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to prove his worth to the world
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).
Jocelyn Warwick, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean white cloak covering his clean studded leather. His long blonde hair reaches down to his waist. His violet unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barber father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day
Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
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