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NPC Generator

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Advanced [show]


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His head has been shaved. His eyes are hazel and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic, Mundane. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Miles Gresham, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Deception +6, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anthony Kent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his blue robe and has his monstrous two handed axe always slung over his shoulder. His long black hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Kent, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)10 (+0) 16 (+3)8 (-1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Dean Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized ruby on his left hand. His golden hair is singed and shortened. His eyes are likewise amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to pay off his debts

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Dean Winterbourne, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Miles Wakefield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His brown hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Fortune-teller business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Miles Wakefield, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a hunchback. His silver hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Ernest Winthrop, Male Human Paladin 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp. Rose (80 gp). Aquamarine (800 gp). Aquamarine (800 gp). Violet garnet (800 gp). White pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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