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Advanced [show]


Tim Rodney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of his god around his neck, and a glaive on his belt. His auburn hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Bonds: Job, In love, Poor. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Rodney, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Peridot (70 gp). Red spinel (120 gp). Carnelian (70 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Anselm Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. He sports a flattop hair cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Addict, Ugly, Impulsive. Bonds: Rich. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Anselm Tickle, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +1, History +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1400 sp. Azurite (13 gp). Zircon (50 gp). Azurite (13 gp).


Social Check DCs


Dustin Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His skin is fair and his fingers are delicate and long. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist. Flaws: Insane. Bonds: Religious, Rich, Adventurer. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Dustin Allerton, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)16 (+3) 6 (-2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Sylvan, Celestial, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 8000 sp.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He dresses in yellow turtlenecks beneath a tan coat with brown slacks. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 8 years.

Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends

Ideals: Opinionated. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Trym Ryley, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)17 (+3) 12 (+1)14 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold dragon comb with red garnet eye (600 gp). 1 Buckler. 1 Darkwood Shield.


Social Check DCs


Odo Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His silver hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Odo Stafford, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 15 (+2)19 (+4)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs

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