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Robert Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long white pants that bunch up around his shoes. His auburn hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Robert was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Sellsword.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Impeccable, Persistence. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Robert Perry, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)17 (+3) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 4 Antitoxin.


Social Check DCs


Diggory Brady, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing violet shirts, loose pants, and blazers most of the time. His golden hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: Born in the north to a Mayor, Diggory learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Shy, Lazy, Racist. Bonds: Attractive, Job. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Diggory Brady, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. Sardonyx (60 gp).


Social Check DCs


Roland Morton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses like a well dressed Glassblower does. Beneath his clothing is a huge mess of scar tissue. His brown hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his small violet hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roland took refuge in the old dungeon and found the beat up spear and armor he uses now. He struck the Glassblower job and began his own company from there.

Motivation: To be a Dyer again; and he is unsatisfied with his job

Ideals: Optimist, Artistic. Bonds: Job, Slave, Nature. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Roland Morton, Male Human Monk 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)10 (+0) 16 (+3)6 (-2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Amethyst (110 gp).


Social Check DCs


Dean Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Masseuse. His black hair is still thick. His eyes are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 2 years.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Mundane, Insane. Bonds: Job. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Kinsley, Male Human Expert 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Peter Ridley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a well pressed and immaculate suit (or dress). His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Disease, Addict. Bonds: Rich. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Peter Ridley, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)15 (+2) 9 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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