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NPC Generator

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Advanced [show]


Guy Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown leather gloves, a brown jacket, and tight pants. His long silver hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Cook, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Job. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Guy Ryley, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 8 (-1)14 (+2)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Brass mug with jade inlays (100 gp). Silver ewer (50 gp). Solid gold idol (800 gp). Solid gold idol (800 gp).


Social Check DCs


Dean Conway, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a grey costume with the symbols of magic on his torso. He has a hunchback. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick mother, and resented it. By chance he met his brother recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Dean Conway, Male Human Wizard 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 7 (-2)14 (+2)
Skills Medicine +1, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp.


Social Check DCs


Shane Oakley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and dresses well, typically a more casual-formal manner. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy silver hair. He has hazel eyes and a white hat with a black feather.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and he's looking for his big break

Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Oakley, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Bernard Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His white hair is lengthy. His blue eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Insane. Bonds: Attractive, Job, Rich. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Wentworth, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)18 (+4) 11 (+0)16 (+3)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp. Azurite (12 gp). Coral (40 gp). Violet garnet (900 gp).


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is still thick. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the large cave and found the beat up falchion and armor he uses now. He now owns his own business.

Motivation: Retire the richest man in the north; and to be a apothecary again

Ideals: Professionalism, Entrepeneur. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Trym Wallace, Male Human Barbarian 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 66 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp.


Social Check DCs

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