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NPC Generator

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Advanced [show]


Gunter Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Family. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Gunter Gyula, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Raymond Southey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and silver with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with singing.

History: The child of a Fisher, who enjoyed hunting, Raymond was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He struck the Carter job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Job. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Raymond Southey, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Bertram Westcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses in black turtlenecks beneath a blue coat with black slacks. He has styled his white hair well, parting it to the right. His violet eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and to clean up the streets

Ideals: Entrepeneur. Bonds: Guardian, Military, Religious. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Bertram Westcott, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Deception +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Deep blue spinel (1600 gp). Amber (130 gp). Tiger eye turquoise (5 gp). Blue star sapphire (700 gp).


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it, he is not a threatening figure. His hair is chestnut and curly. His amber eyes peer out from beneath his top pastel hat.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Expand his business.

Flaws: Ugly, Shy. Bonds: Job, Slave, Rich. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Anselm Yeardley, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 40000 cp. Rock crystal (80 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean violet cloak covering his clean studded leather. He wears a feathered hat to hide his balding. He has gleaming, smiling amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Farmer job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Philantrophist. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Pinkerton, Male Human Monk 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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