Kyle Hailey, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man wears yellow painted combat armor at almost all times. His black hair is lengthy. His eyes are violet and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Gifted. Flaws: Depressed, Impulsive. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 58 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. Iolite (80 gp).
Thomas Morley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. His white hair is kept up in a ponytail inside a small hat. His brown eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Adventurer. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 9000 cp. 1 Crowbar. 1 Good lock.
Frederick Rayden, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey tunic with brown highlights, and long white pants that bunch up around his shoes. His hair is black and very short. His eyes are likewise gray. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Impeccable, Logical, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Goblin, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nicholas Wade, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
Wymar Conway, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy blue suit, and carries glaives. His black hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal music training, and achieved minor success. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Zircon (80 gp). White pearl (140 gp). Chrysoprase (80 gp). 1 Masterwork Uncommon Weapon.
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