Trym Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears blue trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is thinning but still full. His fierce green eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.
History: When he was but 7 years old his parents immigrated from the south. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Has a crush. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Raymond Branson, Male Human [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is greying and his face has many wrinkles. His eyes are blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 6000 sp. Pink pearl (40 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Morley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is thinning but still full. This brown eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his mother was called into army service. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Military. Occupation: Sculptor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Azurite (16 gp).
William Cason, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a tan poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His white hair is heavily combed to the right. His eyes are likewise gray. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Assassin again.
Ideals: Logical. Flaws: Mundane. Bonds: Slave, Attractive, Job. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Conrad Crawford, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and dresses like a well dressed Navigator does. His right leg appears badly burned and disfigured. He has auburn hair. His eyes are a pleasant blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.
History: He was born several months after his father was called into army service. His childhood dream was to be a Locksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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