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NPC Generator

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Advanced [show]


Miles Cromwell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a brown coat over a grey low-cut shirt, and a deerstalker hat upon his head, marred by teas. His brown hair is smooth and relatively long. His hazel eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Miles Cromwell, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 sp.


Social Check DCs


Gilbert Yorke, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a yellow tunic with violet highlights, and long tan pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He has no hair. His eyes are green and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south to a Navigator, Gilbert learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Navigator.

Motivation: Regain custody of his son; and sabotage a competitor

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Family. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Gilbert Yorke, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)8 (-1) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Rose (60 gp). Sardonyx (60 gp). Freshwater pearl (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. His white hair is kept up in a ponytail inside a broad hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Detective

Voice: American accent

Attributes [hide]

Lance Deighton, Male Human Paladin 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 4 (-3)10 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp.


Social Check DCs


Patrick Brady, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely black suit with tan socks and a vest with buckled shoes. He wears a small hat to cover his moderate length white hair. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Extrovert. Bonds: Poor, Job, Adventurer. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Patrick Brady, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Medicine +2
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


William Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his shortbow ready. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Adventurer, Guardian, Nature, Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

William Copeland, Male Human Monk 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 17 (+3)17 (+3)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. Sardonyx (70 gp). Banded agate (11 gp). Aquamarine (1500 gp). Red-brown spinel (150 gp).


Social Check DCs

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