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NPC Generator

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Advanced [show]


Lance Easton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white tunic with red highlights, and long brown pants that bunch up around his shoes. He has chestnut hair. His brown eyes peer out from beneath his small white hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Flaws: PTSD. Bonds: Job, Military, Family, Enemies. Occupation: Sage

Voice: Whispers

Attributes [hide]

Lance Easton, Male Human Wizard 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is muscular with a powerful set of arms. He has wavy auburn hair. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Ugly, Racist, Shy. Bonds: Immigrant. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Gerard Ainsley, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1000 sp. 2 Holy water.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His Stetson hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Trym Branson, Male Human Druid 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Thomas Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large black mantle and cape that has been intricately interwoven into his red robe. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He has passion for adventuring and risk.

Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Thomas Oakes, Male Human Ranger 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 5 (-3)11 (+0)
Skills Arcana +4, Perception +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, yellow cloak. He wears a feathered hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: Born in the east to a Merchant, Don learned a great deal about his father's area of expertise. He worked as a nervous Merchant and found it very stressful. Some 7 years later his spouse died after the birth of his son. Heartbroken, Don never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Job, In love, Family. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Don Digby, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Moss agate (13 gp). Golden pearl (120 gp). Red spinel (120 gp).


Social Check DCs

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