Trym Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his green robe and has his shield always slung over his shoulder. His golden hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.
Personality: Trym wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Spice Merchant, Trym learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trym took refuge in the large cave and found the beat up shield and armor he uses now. He became a Spice Merchant soon after.
Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Job, Nature. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Gilbert Browning, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Gilbert and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 7000 sp. Moss agate (14 gp). Violet garnet (1300 gp). Obsidian (14 gp). Deep green spinel (50 gp).
Balimaar Clive, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a top hat to hide his balding. His eyes are a pleasant amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Hedonist, Racist. Bonds: Military, Adventurer. Occupation: Masseuse
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Giant, Orc
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 200 gp. 1 Minor magic item.
Frederick Chester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, tan cloak. His brown hair is braided into rings. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Ugly, Disease, Insane. Bonds: Has a crush, Adventurer. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 47000 sp. Blue star sapphire (900 gp). Banded agate (13 gp). Red garnet (120 gp). Rich purple corundum (900 gp). 1 Minor magic item.
Alexandre Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish brown hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Miner. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He then took over the family business and is one of the better Miner for hire.
Motivation: Further expansion of business; and to be a seamstress again
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Military. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 40 pp. Sapphire pendant on gold chain (2700 gp). Embroidered and bejeweled glove (1000 gp). A delicate silver chain set with a tourmaline (20 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
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