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NPC Generator

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Advanced [show]


Simon Alby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. He wears a broad hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Simon was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Shoemaker job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Nature, Religious. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Simon Alby, Male Human Adept 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 7 (-2)13 (+1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Shoemaker job and began his own company from there.

Motivation: He uses money and sex appeal to get what he needs; and to be a soapmaker again

Ideals: Athletic, Joker. Bonds: Rich, Attractive, Job. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Peter Clinton, Male Human Paladin 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 110 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp.


Social Check DCs


Charles Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is singed and shortened. His brown eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Ruler profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. Days after completing his studies, news broke out that his hometown was attacked by goblins. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Marry his brother to traveling adventurers; and sabotage a competitor

Flaws: Ugly. Bonds: Adventurer, Job, Immigrant, Enemies, Family. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Ryley, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His moppish golden hair is in a traditional bowl cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Junk Dealer business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Junk Dealer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and retire the richest man in the north

Ideals: Passionate, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Geoffrey Hallewell, Male Human Commoner 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Asheton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of a Farmer, who enjoyed hunting, Norman was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and doesn't want to be a mortician and was forced into it by his family

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Norman Asheton, Male Human Adept 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs

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