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NPC Generator

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Advanced [show]


Guy Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large green jacket. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Further expansion of business; and regain custody of his son

Ideals: Athletic, Opinionated, Gifted. Flaws: Mundane. Bonds: Family, Job. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Guy Middleton, Male Human Rogue 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 11 (+0)5 (-3)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Staurheim, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. His black hair and beard is wavy and long. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. In his 17th year, his parents were killed by a dire rats raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Gilbert Staurheim, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 500 sp.


Social Check DCs


Frederick Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy white suit. His long blonde hair reaches down to his waist. His eyes are green and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Terse, Fearful. Bonds: Attractive, Poor, Nature. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Frederick Thorpe, Male Human Commoner 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)14 (+2) 6 (-2)12 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 8
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Conrad Hallewell, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Debt. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Conrad Hallewell, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Silk rope.


Social Check DCs


Adam Compton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his silver hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Adam will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Adam was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Miner for hire.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and further expansion of business

Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Adam Compton, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)18 (+4) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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