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Advanced [show]


Manfred Thorpe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely green suit with blue socks and a vest with buckled shoes. He has shaved his head bald. His fierce gray eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Shy, Insane, Racist. Bonds: Job. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Manfred Thorpe, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Jade (60 gp). Deep green spinel (60 gp). Citrine (70 gp). Alexandrite (1100 gp).


Social Check DCs


Gunter Sydney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black armored body suit, with a simple brown line shooting up and back down. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Gifted. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Gunter Sydney, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has styled his brown hair well, parting it to the left. His brown eyes peer out from beneath his wide-brimmed white hat.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Shy. Bonds: Job, Mentor. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Blackwood, Male Human Cleric 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 7 (-2)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears black leather gloves, a black jacket, and tight pants. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: To find somewhere to settle down; and he is content

Ideals: Joker, Artistic. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Trym Lindsay, Male Human Cleric 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp.


Social Check DCs


Manfred Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Detective, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Shy, Impulsive. Bonds: Poor, Job. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Manfred Sutherland, Male Human Ranger 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs

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