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NPC Generator

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Advanced [show]


Clerebold Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long auburn hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Clerebold's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and to end his boredom

Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Hastings, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)7 (-2) 13 (+1)15 (+2)
Skills History +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Theodoric Landon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His chestnut hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his painting dream.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Theodoric Landon, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple green robe with white stripes complete with hood. His red hair is unkempt and raggedy. His brown eyes peer out from beneath his small green hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Laborer, his father struggled to pay the bills. His childhood dream was to be a Laborer, but he was a colossal failure. He became a Locksmith soon after.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

William Hartford, Male Human Bard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Hunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut jaggedly and amateurishly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Hunter hails from a village terrorized by dire rats. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Entrepeneur, Justice. Flaws: Addict. Bonds: Religious, Enemies. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Snowdon, Male Human Fighter 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 10 (+0)16 (+3)
Skills Religion +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Dustin Burton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt, he is not a threatening figure. His tied-back hair is blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Dustin Burton, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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